We do do one thing wrong. We cannot plan. We hear about a dragon ravaging a city and poof - we are there in six seconds (the fastest you can do anything in D&D). We used to have a player who would insist that we wait outside and stake out the place for three weeks and know the name of the dragon, the dragons parents, and everyone the dragon has eaten in the last decade. Since he graduated we have done some foolish things.
- We when after the most powerful of the dragon demigods first. Since we were so low level we actually helped him. He is currently ravaging the countryside.
- Yes, we did poof in. Then we smashed his birthday cake and poofed out. Technically, we should have died in that, uh, "battle".
- One of our allies hid the artifacts for two other dragon demigods in the sewers of a major city. We expect someone more devoted than us will eventually dig them up.
- And finally, we scryed on an enemy wizard, beat up his guards, scryed on him some more since he had escaped and then followed him into the enemy base because they said they were going to "muster the troops". They had a lot of troops. As well as five dragons and a wyvern.
The last one was the worst. We really had no reason to go there. We accomplished nothing other than killing a couple dozen men and two dragons. We have this inability to just stop and plan out an attack or even realize that while the one battle we were in was small, this one will be much bigger and more dangerous and they are already prepared for our attack because they are a military base.
Just had to get that out.
-X
P.S. Saw some tactical team guys while we playing. They were locking down the building. Really causes you to do a double take.
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